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Serious Games for the Development of Employment Oriented Competences

  • Mariluz Guenaga [1] ; Sonia Arranz [1] ; Isabel Rubio Florido [1] ; Eduardo Aguilar [1] ; Alex Ortiz de Guinea [2] ; Alex Rayón [1] ; Mara José Bezanilla [1]
    1. [1] Universidad de Deusto

      Universidad de Deusto

      Bilbao, España

    2. [2] Deusto Institute of Technology, University of Deusto, Bilbao, Spain
  • Localización: Revista Iberoamericana de Tecnologías del Aprendizaje: IEEE-RITA, ISSN 1932-8540, Vol. 8, Nº. 4, 2013, págs. 176-183
  • Idioma: inglés
  • DOI: 10.1109/rita.2013.2285024
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This paper presents the research work carried out by an interdisciplinary group of technologists, educators, and entertainment experts from the University of Deusto to develop a serious game to practice generic skills in job-oriented education. This innovative serious game focuses on entrepreneurship skills and problem solving competences. Technology is a facilitator for a new teaching methodology, but it also imposes certain restrictions to be considered by the entire project team.

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