;
Sonia Arranz
[1]
;
Isabel Rubio Florido
[1]
;
Eduardo Aguilar
[1]
;
Alex Ortiz de Guinea
[2]
;
Alex Rayón
[1]
;
Mara José Bezanilla
[1]
Bilbao, España
This paper presents the research work carried out by an interdisciplinary group of technologists, educators, and entertainment experts from the University of Deusto to develop a serious game to practice generic skills in job-oriented education. This innovative serious game focuses on entrepreneurship skills and problem solving competences. Technology is a facilitator for a new teaching methodology, but it also imposes certain restrictions to be considered by the entire project team.
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