This paper presents a mixed-method study that combines quantitative and qualitative techniques to evaluate thetechnological profile and the motivation and satisfaction of Multimedia Engineering degree students using augmentedvisualization methods. New uses of technology in the education framework have been extended to all levels and sectors, butthese innovations require approval, validation and evaluation by the final users (i.e., the students) to ensure that they aresuitable. In this paper, we will discuss the advantages and disadvantages of applying mixed evaluation technology in a casestudy of the use of interactive and collaborative tools for the visualization of 3D virtual models in a subject related to aMultimedia Engineering degree. The main objective is to evaluate whether our students are prepared to use the systemsproposed, and to determine if the designed experiment generates an increase in the motivation and satisfaction using newdevices and systems to visualize complex models. Results showed that the combination of mixed-methods allowed us toobtain adequate feedback to improve future iterations of this type experiment.
© 2008-2024 Fundación Dialnet · Todos los derechos reservados