Education evolves with the times, and innovation in educational philosophy is a prerequisite for efficient teaching. The birth and development of big data have further expanded and deepened the vision of art education, and its application aims not only to understand individual interests and hobbies but, more importantly, to control the learning and development tendencies of the group from the macro context and to provide all-round support for the digitization of art education. This paper proposes a new pedagogical model, ROF-LGB, based on the LightGBM model and the rotating forest. 30 ten-fold hierarchical cross-validation analyses of the four models are then conducted. The ROF-LGB model has nearly 7% more micro-averages and 10% more macro-averages than the other three models. When all datasets were compared, the ROF-LGB model outperformed in both metrics by as much as 65.2% of the datasets and in the comparison of accuracy by 82.6%. Therefore, the ROF-LGB model has greatly improved the accuracy rate based on the rotating forest and LightGBM, making this system a good aid for innovative art education.
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