Braga (São José de São Lázaro), Portugal
A fundamental behavior in social agents is to start, keep and grow its target network, this is called “sowing” and depends on affective computing principles, methods and tools. This paper evaluates the feasibility of sowing being fully or partially automated. The discussion is grounded on a framework elaboration that addresses key-issues of such a behavior. The framework construction strengthens the case for its feasibility pointing out that its handlers are the most sensitive part.
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