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A one-dimensional puzzle to teach integer programming

  • Autores: Aline Anton, Franklina M.B. Toledo, Adaiton M. Oliveira Filho
  • Localización: International journal of mathematical education in science and technology, ISSN 0020-739X, Vol. 54, Nº. 7, 2023, págs. 1339-1348
  • Idioma: inglés
  • DOI: 10.1080/0020739X.2022.2141149
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • The purpose of this note is to describe a classroom activity that can be used in introductory Operations Research courses. It consists of modelling a one-dimensional puzzle using mathematical programming to produce glider models. The exercise is designed to motivate the students in solving a problem with the opportunity of producing by themselves a real product. The activity can be performed in pairs where each student will have a glider model if an optimal solution is found.


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