Carlos E. Montenegro Marín , Juan Manuel Cueva Lovelle , Jordán Pascual Espada
This article is aimed at determining the feasibility of using a common mechanism to define the configuration in games for mobile devices. Such a configuration is intended to increase the level of abstraction up to a point where the definition of a platform game in XML format is made independent. This should then be read and deployed in an automatic way over any mobile platform.
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