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Digitization of religious artifacts with a structured light scanner

  • Autores: Alejandro Graciano, Lidia Ortega, Rafael J. Segura, Francisco Feito Higueruela Árbol académico
  • Localización: Virtual Archaeology Review, ISSN-e 1989-9947, Vol. 8, Nº. 17, 2017, págs. 49-55
  • Idioma: inglés
  • DOI: 10.4995/var.2016.4650
  • Títulos paralelos:
    • Escaneado de artefactos religiosos con un escáner de luz estructurada
  • Enlaces
  • Resumen
    • español

      Los modelos teóricos de digitalización 3D no tienen en cuenta problemas de escenarios específicos como el de la digitalización de objetos religiosos. El objetivo de este artículo es describir estos problemas presentes en entornos prácticos como templos o iglesias usando un escáner de luz blanca en lugar de otros instrumentos o tecnologías comunes como los escáneres láser y la fotogrametría. Nuestro caso de estudio se basa en la digitalización de dos tallas religiosas pertenecientes a una cofradía de una localidad de la provincia de Jaén (España), siendo especialmente restrictiva una de ellas. Tras el procedimiento de escaneado llevado a cabo con un escáner de mano, las capturas se procesaron usando procedimientos clásicos de reconstrucción de modelos 3D hasta obtener los resultados finales. Basándonos en los resultados obtenidos realizamos una discusión de los problemas, causas y posibles soluciones para llevar a cabo una correcta digitalización. Cabe destacar que el objetivo del artículo más que establecer un flujo de trabajo es el de presentar las restricciones que presentan este tipo de entornos.

    • English

      The digitization process for religious artifacts is subject to inherent difficulties often ignored in theoretical models or pipelines. In this paper we aim to describe these problems, which are present in practical environments such as temples and churches, using white light scanners instead of other common devices or technologies such as laser scanners and photogrammetry. Our case study is based on the digitization of two religious statues belonging to a Catholic brotherhood located in a village of the Province of Jaén (Spain), one of them presenting especially several limitations. After performing the scanning process with a portable hand-held scanner, the images captured were processed until the final models were acquired. On the basis of the results obtained, we discuss the problems arising after using well-known procedures for the reconstruction of 3D models, their causes and some possible solutions to achieving a correct digitization. It should be noted that it is not the aim of this study to establish procedures for the digitization of religious artifacts, but rather to transmit the inherent constraints of these types of scenes.

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