This paper presents a general 3D contact smoothing method based on the meshfree radial point interpolation method to improve the numerical simulation of contact problems. In particular, a locally smooth contact surface is constructed from the scattered surface nodes by point interpolation using the combination of polynomial and radial bases. With such bases, this method reproduces smooth surfaces even for coarse meshes and the constructed surface passes exactly through the surface nodes. Results for contact problems involving deformable bodies are included to demonstrate its advantages.
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