Abstract
Cooperative games with large core were introduced by Sharkey (Int. J. Game Theory 11:175–182, 1982), and the concept of Population Monotonic Allocation Scheme was defined by Sprumont (Games Econ. Behav. 2:378–394, 1990). Inspired by these two concepts, Moulin (Int. J. Game Theory 19:219–232, 1990) introduced the notion of large monotonic core giving a characterization for three-player games. In this paper we prove that all games with large monotonic core are convex. We give an effective criterion to determine whether a game has a large monotonic core and, as a consequence, we obtain a characterization for the four-player case.
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References
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Sharkey WW (1982) Cooperative games with large cores. Int J Game Theory 11:175–182
Sprumont Y (1990) Population monotonic allocation schemes for cooperative games with transferable utility. Games Econ Behav 2:378–394
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Getán, J., Montes, J. On cooperative games with large monotonic core. TOP 18, 493–508 (2010). https://doi.org/10.1007/s11750-009-0077-4
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DOI: https://doi.org/10.1007/s11750-009-0077-4